Wednesday, August 19, 2009

Meet the Pirate

Oops, forgot to post yesterday.

So this week, we're taking a look at the Pirate. Very different from the monk, the pirate is a bit sturdier, and a bit more self-reliant.

  • His first attack is just a simple sword slash. A number of other units share this attack. It's sort of a baseline attack.
  • His other offensive option is to take out his pistol and fire off a round. He's got a pretty good range, but it takes a fair bit of MP.
  • He can always take a swig of his rum. This gives him a little health, and the warm feeling will heal him for a while.
  • The final option the pirate has is he can take a handful of his gun powder and throw it in the air. He ignites the powder in the air to create quite a flash and a bang. This blinds everyone around.

The pirate has a bit more health, and a bit more MP than the monk. Same speed as the monk. The pirate is a pretty versatile character. He usually sits back and takes pot shots with his pistol until the enemies get close. Then he closes and goes at them with his sword. If he finds he's surrounded, he can use his flash powder to either escape or even the odds. He can also be aggressive with the flash powder, charging in to blind the enemy. Like any good pirate, this one knows when to run away. Fleeing and taking a swig of rum to recover is always an option.

Next week I'll be looking at the stalwart legionnaire.

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