Friday, July 13, 2012

PC Port Incoming

... And we're back.

I'm porting Storybook Tactics to PC. It's actually mostly complete now, I just need to do some tuning and testing. It didn't actually take a year and a half, I've just been spending my time on non-game-dev things.

It's not a true port, it will be slightly different in more than just the interface. I'm making some changes which sound weird, but I think will make the game better.
  • Hard mode is removed
  • The map is more linear
At some point, I'll explain the design logic for that. There will also be a new character (and to be fair to anyone who bought the xbox version, he's replacing one of the original bonus characters). There are also 3 new maps and a some balance and level changes.

I'm applying to put it on Desura now. If I get rejected or bored, I'll look at other distribution channels. I kind of want to do some sort of let's play / director commentary thing once it's released. We'll see.

2 comments:

  1. Hullo. You've made a wonderful game. I picked it up for Xbox a long time ago, but just recently beat it due to stumbling upon a Let's Play on youtube. The LPer was playing on PC and I noticed the map was different as you noted here. I was wondering what made you decide to change it up just out of curiosity. And if you were going to continue making games. From the looks of your blog I'm pretty sure you make games on the side, but I'd be interested in playing more games you made. Thanks for your time, and for Storybook Tactics.

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  2. I just purchased ST on 360 and I have to say its one of the most fun, addicting, and awarding games I've played on Indie Games. I hope you continue to come out with more strategy games. This is a true testament to old school strategy.

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